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To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes...
Complete guide to developing Linux games, written by the Linux gaming experts. Discusses important multimedia toolkits (including a very thorough discussion of the Simple DirectMedia Layer)...
Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting,...
The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs...
Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work...
Text is an update to the prior text, Advanced 3D Game Programming Using DirectX 8.0; focusing on implementation changes to DirectX 9.0. For programmers who are new to graphics and game...
Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs--but in...
Make the leap from merely playing games to actually creating your own games. 3D Game Programming All in One takes you through the process step-by-step. It provides the instruction, examples,...
Introduction to 3D Game Programming with DirectX 9.0 provides an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. The book...
Interactivity?the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you?re ready to jump...
Simply put, AI for Games and Animation: A Cognitive Modeling Approach shows how video game characters can be taught to `think` for themselves. This groundbreaking title points the way for...
Focus on 2D in Direct3D teaches you all of the tools and tips you'll need to dive right in and begin creating your own games. If you have some knowledge of C or C++ and have been searching for a...
Focus On 3D Models covers today's most popular 3D model formats! Every programmer can take advantage of this 3D model and animation reference because it contains models that range from simple to...
Game Coding Complete, Second Edition is the essential hands-on guide to developing commercial quality games written by master game programmer, Mike McShaffry. This must-have second edition has...
Written in easy-to-understand language, this book is a must-read if you'd like to create out-of-the-ordinary, yet simple games. Authors Lobao and Hatton demonstrate the ease of producing...
Boost individual and team performance with this indispensable guide! From one of the worlds foremost game designers comes abook that contains a collection of newly-designed and...
The interface is the heart and soul of a video game: it is the integral piece that allows a player to interact with the game. In order to create a great interface, you must carefully plan every...
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed...
There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. Although there are also quite a few game development books on the...
Software engineering leads to better software products. This book teaches readers how to develop games according to a design and follow a standardized approach to game development. It provides a...
`The most asked question at any game development channel on the Internet is `How do I start game programming?` This book helps beginners get started and provides them with enough information to...
Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques used by the game development industry, leading the reader through the...
Beginning OpenGL Game Programming provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game...
Are you ready to try your hand at programming games using C#? `Beginning C# Game Programming` is your ideal introductory guide?designed to jumpstart your experience with C# and DirectX 9. It...
Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput...
`Game Testing All in One` focuses on testing fundamentals, including how to create a test plan as well as how to set up a test case tree. It walks you through game testing basics, including...
C++ is the primary language used in game development; however, game programming has a unique set of challenges, which general application development techniques and recommendations don?t apply...
This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward...
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create...
Get ready to conquer the basics of building a strong level or mod for your games. `Beginning Game Level Design` covers everything from putting your ideas down on paper, to creating spaces and...
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